Scaling multi-agent systems is hard. I’ve seen agents trigger infinite...
https://alexisqoem867.trexgame.net/multi-agent-orchestration-in-production-what-actually-shipped-in-2026
Scaling multi-agent systems is hard. I’ve seen agents trigger infinite tool-call loops that tank latency. If you're moving to production, you need failure patterns. I’m sharing how we keep agents stable in the wild